Dune Strider
We are developing an adventure strategy game. We are currently working on it with 16 people. I am responsible for the vehicle and build pipelines.
Length
24 weeks
Role
Gameplay Programmer & QA Assurance
Tech
Unreal Engine & Jenkins & Houdini & Perforce
Members
4 Programmers, 1 Producer, 10 Designers
My responsibilities
- Supporting cross-discipline team members
- Developing the car
- Creating a car that could face several traversal challenges presented in the level
- Programmed the core of the car in C++ but with a blueprint interface
- Assuring the vehicle runs on the physics core of Unreal
- Developing tools
- Created a tool to get a build number from Jenkins on screen in the game
- Maintaing QA
- Creating multiple automated Jenkins pipelines for development and shipping purposes
- Pusing the build to steam via Jenkins
- Supporting designers with gameplay features
- Reviewing code
- Solving problems