Dune Strider

We are developing an adventure strategy game. We are currently working on it with 16 people. I am responsible for the vehicle and build pipelines.

Length

24 weeks

Role

Gameplay Programmer & QA Assurance

Tech

Unreal Engine & Jenkins & Houdini & Perforce

Members

4 Programmers, 1 Producer, 10 Designers

My responsibilities

  • Supporting cross-discipline team members
  • Developing the car
    • Creating a car that could face several traversal challenges presented in the level
    • Programmed the core of the car in C++ but with a blueprint interface
    • Assuring the vehicle runs on the physics core of Unreal
  • Developing tools
    • Created a tool to get a build number from Jenkins on screen in the game
  • Maintaing QA
    • Creating multiple automated Jenkins pipelines for development and shipping purposes
    • Pusing the build to steam via Jenkins
  • Supporting designers with gameplay features
  • Reviewing code
  • Solving problems